How to think about music AI licensing

This analysis was originally published in our free newsletter.

Fun fact: Nearly all of our active consulting projects right now are related to music AI. And out of those AI projects, the majority are concerned specifically with the relationship between AI and music rights.

While this was not by design, it certainly fits the moment. The music AI licensing landscape is shifting dramatically in real time. Major labels are reportedly discussing settlements with Suno and Udio, while ElevenLabs just launched a fully licensed music model with Kobalt, Merlin, and SourceAudio on board. After years of standoffs and litigation, commercial partnership precedents are finally emerging.

Yet when we speak with rights holders outside the major label ecosystem about the potential AI licensing opportunity, their response is essentially a giant ¯\_(ツ)_/¯

Should I even license? To whom? For how much? For most music rights organizations, these questions about AI's commercial opportunity remain unanswered. And the frameworks being hammered out at the top aren't translating to actionable guidance for everyone else.

After advising both sides of these negotiations, we've distilled the complexity down to three fundamental questions. Get these right, and the path forward becomes much clearer.

Question 1: What's the use case?

The industry often treats "AI training" as a single, monolithic category. In reality, not all AI uses are created equal.

Consider these three different scenarios:

Each use case has radically different commercial implications for rights holders. Stem separation enhances existing music without replacing it, while the outputs of full-stack generation models could compete directly with those of human creators (one of the core arguments being debated in the courts). Voice models raise a whole other set of complex questions about IP, identity, and consent.

The use case determines everything else: Data requirements, risk profile, market impact, and ultimately, deal structure. The mistake is starting with price instead of purpose.

Question 2: What data do developers actually need?

Once you understand the use case, the data requirements become specific rather than speculative. This is where rights holders often discover their assumptions are wrong.

At Water & Music, we distinguish between full-stack generative tools like Suno, Udio, and Eleven Music, and functional AI tools that focus on one step of the creative process such as stem separation, mixing, mastering, or upscaling.

While not receiving as much public hype, many functional AI tools have clean business models and a solid foundation of paying customers. More importantly, they rarely need massive catalogs; quality and curation matter more than quantity.

Depending on the use case, a dataset of tens of thousands of tracks with rich metadata, clean stems, and diverse styles can be worth more than millions of random songs with messy data underneath.

The mismatch happens when rights holders bundle everything they own, rather than understanding what's actually valuable for a specific use case. It's like offering the entire library when someone just needs one textbook.

Question 3: What are the real incentives — and how long will they last?

Incentives are the bedrock of business, and music AI is no different.

While both sides (rights holders and developers) need sustainable incentives, they're often optimizing for different outcomes. As a result, the entire power dynamic is changing.

There are two realities reshaping these negotiations in real time.

First, synthetic data — or artificially generated information used to train AI models when real-world data is scarce or expensive — is getting good enough. Many AI companies can now generate their own training data without touching a single licensed track. It's not perfect yet, but it's improving every month.

Second, open-source models are achieving impressive results with minimal training costs. Outside of music, open-source models are starting to rival proprietary ones; we should treat this as a preview of music's future.

All this means that there’s a fair chance that the AI companies willing to pay for music licenses today won’t need them in 18 months, at least not on the same terms. From the rights holder’s perspective, this isn't the type of negotiation where waiting improves your position.

The successful deals we're seeing recognize this reality, and use creative structures to work around technological uncertainty — e.g. revenue sharing that scales with usage, equity stakes for long-term alignment, or attribution systems that ensure ongoing compensation.

Moving beyond the shrug

The three questions outlined above — use case, data needs, and incentives — are a first step towards cutting through the complexity of AI, by changing abstract anxiety into concrete business decisions.

Small differences in how you answer these questions create massive downstream consequences. License to the wrong use case, and you might enable your own replacement. Provide the wrong data, and you've wasted leverage on low-value assets. Structure the wrong incentives, and you're either leaving money on the table or killing the deal entirely.

While the ongoing major-label and big-indie deals with AI companies will set precedents, they won't answer every question. Other indie labels, publishers, and production libraries need frameworks that reflect their unique positions.

In our view, the difference between thriving and surviving in this market comes down to a mindset of proactive innovation. As a rights holder, you can ask two fundamentally different types of questions:

The AI licensing landscape is finally moving from theory to practice. For rights holders ready to engage thoughtfully, the opportunity is real; for those waiting for perfect clarity, the window may be closing.